Chapter 122
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Chapter 122: Full-Scale Surprise Attack
The next day, the rested raiding team marched north.
Though they’d bragged about seizing Flowing Water County with mere two thousand men, even ten Midis wielding Breaking Army Rising Dragon Whips couldn’t win a direct siege – such hard clashes would end in total annihilation. In war, individual strength meant little. Midi planned no frontal assault.
His true goal was harassment.
The Black Flame Legion behind high walls and watchtowers couldn’t be touched, but there remained a perfect target – Daim River.
After the Black Flame Legion’s lightning invasion of Hamilton territory captured Flowing Water County, this canal’s northern stretch became Sais family’s private passageway. Supplies, equipment, even entire battalions flowed down these rapids.
The Sais family’s initial victory came through sheer unpredictability.
At their family head’s urgent order, the Black Flame Legion had breached borders without troop gatherings or supply preparations – a rushed operation.
This haste let them catch the Hamilton family unprepared.
Yet this same haste left the Black Flame Legion isolated in enemy territory – outnumbered, undersupplied, vulnerable to cut-off.
Both noble houses had been unprepared. The Sais family simply made the first unexpected move.
Now the Sais family poured troops and materials through the canal, transforming their foothold into a thorn, then a dagger aimed at Hamilton hearts.
Midi targeted this lifeline, not Flowing Water County itself.
Day Two
A massive ice bridge spanned Daim River thirty kilometers upstream by dawn – three hours’ work by Ice Mages. More blockade than bridge, this frozen web awaited bigger prey.
"They’re coming!" Odel’s reconnaissance signal flashed.
Ten heavy flatboats drifted downstream from Sais territory, laden with supplies for the Black Flame Legion.
The sluggish boats caught in the ice bridge’s trap. Before guards could react, Golden Branch cavalry swarmed from both banks across the ice.
Outnumbering defenders and aided by adventurers expert in chaotic skirmishes, Midi’s forces slaughtered guards within minutes. They chased off crewmen, sank vessels, and sent the convoy to the riverbed.
Rumors upstream ignited Sais family’s fury.
Day Three
The Sais fleet now included icebreakers. Transport ships outnumbered supply vessels – enough troops to crush Midi’s two thousand. Soldiers could fight from ship-fortresses before storming ashore.
But no ice bridge barred the river today.
Instead, Ice Mages manned a riverside magic array above magic veins. As ships passed, spells battered hulls below waterlines.
Midi unleashed his Asura power, hurling Exploding Flame Orbs that turned water to Fire Sea. Transports sank screaming. Charged orbs detonated ships mid-river, scattering charred corpses and debris skyward – a true Asura’s slaughterhouse.
Sais magicians counterattacked from poor positions, their spells falling short.
Before the Elven Kingdom gamble, Midi’s Asura skills already matched level 40 chief magicians in range and power. Having survived that trial by fire, he’d grown stronger.
Moreover, beneath his feet ran a small magic vein, its effects already clearly visible.
How could the mid-level magicians on these troop transport ships stand against Midi, who wielded the Ultimate Intent?
The fleet was swiftly obliterated.
This time, both the upstream Sais family and the downstream Black Flame Legion raged.
Yesterday’s losses had only been supplies – trivial for wealthy nobles. But now they’d lost ten ships and two thousand Sais elites. In wartime, troop strength mattered most, and even great nobles couldn’t ignore such losses.
On the fourth day of attacks, the Black Flame Legion finally moved. The Scarred General sent cavalry units charging forty kilometers upstream overnight to escort incoming ships.
Tactically foolish – the troops couldn’t defend such distance long-term, and the forced march exhausted them. But after two failed river interceptions, appearances had to be maintained.
The Scarred General chose costly riverbank patrols, personally leading elites.
Midi didn’t strike the Daim River this time.
Instead, he attacked Flowing Water County while the general was away!
Using captured Sais supply ships as disguise, Midi’s forces docked openly. They stormed the docks, torching supplies while adventurers breached the city walls.
Returning to find smoke over shattered battlements, the Scarred General nearly spat blood in rage.
Day five brought another downstream fleet – larger, with troops and supplies, blatantly challenging Midi.
At its heart stood five Sais experts: two level 42 elemental mages, one level 40 Ice Mage, and two level 41 gunners, all awaiting battle.
Midi sensed their magic waves and withdrew.
“Fleet secured. Reinforcements landing,” reported the aide.
The Scarred General, armored and bloodshot-eyed, finally exhaled. True control required high-level experts now. Times had changed.
A scout burst in as he mused: “Golden Branch Legion approaches! Thirty thousand strong – one day’s march!”
“Thirty thousand…” The general’s face darkened. A decisive battle.
His forces? Barely twenty thousand – after Midi destroyed a long-spear formation and picketed troops. They defended Hamilton’s territory in a damaged county with half-month supplies.
Unwinnable.
At midnight, magical communications brought the Sais family’s reply:
Retreat.
The general sighed. All that planning to outmaneuver Hamilton… ruined by one cursed raiding party. Midi’s strikes disrupted supplies and reinforcements just enough to force withdrawal.
He gripped his sword hilt, furious yet powerless. The choice had been made for him.